5e Magic Item Patterns for Alternate Crafting: The A’s
Alright, here we go. We’re back, and we’re finishing up all the rest of the SRD A’s for magic items. It’s a long list, covering a lot of very cool items. As before, I include my notes as to my design...
View ArticleHow Do We Define Character Success?
As one might suspect when taking care of a tiny new human, I do not have a lot of time to actively run and play tabletop games, at the moment. When I’m not making sure my children don’t wander into...
View ArticleFive Magic Items with Spooky ATOMBments
A look at five magic items for use with D&D 5e that require something more than a standard attunement slot. Also, it's October so they are spooky! The post Five Magic Items with Spooky ATOMBments...
View ArticleSlashers, Cults, and Unseen Terror
A look at Halloween, Halloween 3, what they have in common, and how to use both as a model for you tabletop roleplaying games. The post Slashers, Cults, and Unseen Terror appeared first on Tribality.
View ArticleShadow of the Dusk Queen Review
A review of Shadow of the Dusk Queen, a Kobold Press 5e adventure by Marc Radle for 8th level characters. Come for the fey, stay for the stirges! The post Shadow of the Dusk Queen Review appeared first...
View ArticleThanksgiving Treats for 5e
Happy American Thanksgiving! Holidays are a magical experience. Fights break out with your racist family members. You cry over childhood trauma. Your family sits awkwardly with your aunt’s eighth...
View Article5e Magic Item Patterns for Alternate Crafting: the Bags
A look at alternate crafting patterns for four magical bags found in 5e. This continues the alternate crafting series for all 5e SRD magic items. The post 5e Magic Item Patterns for Alternate Crafting:...
View ArticleFeedback Debt in Tabletop Games
Way back in September 2017, I wrote about technical debt and why it matters for tabletop design and play. While I remain happy with this piece, I’m disappointed in myself for not writing the necessary...
View ArticleRPGification (Super) Smashes Back
A look at the last entry in the Super Smash Bros. franchise, and how it uses several traditional RPG elements to tremendous effect. The post RPGification (Super) Smashes Back appeared first on Tribality.
View ArticleAsymmetrical D&D: Ravenloft-ish
A work-in-progress look at one potential solution to run an asymmetrical D&D 5e game with local and remote players who are on vastly different time zones. The post Asymmetrical D&D:...
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